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Unparalleled and unique in the industry, LIGHTCONVERSE Version 59 is the only product that delivers such a dynamic array of capabilities in One Complete Platform, offering software and hardware solutions for visualizing and integrating Multiple Show Disciplines – including Lighting, Video, 3D Mapping, Laser, Water Effects, Pyrotechnics, Moving Objects and Object Tracking by automated fixtures and projectors – all within in a Photo-Realistic, Real-Time, 3D View. Features include realistic-looking fixtures, photometric rays and gobo visualization, fixture constructor, video inputs, animated objects, animated fog. – ScreenShot and VideoShot buttons on main screen.Ĭhannel #22 – IRIS (it also disables motion FadeIn when HTC Vive, Oculus Rift support. LightConverse software offers real-time, photo-realistic 3D visualization of any type of show.
#Light converse 3d objects mp4#
Allows offline rendering of high-quality and full-color mp4 with online recorded DMX, Video and media in. – High-resolution video along with high-res screen-shots capture. Calculation of Center weighted LUX on surface, generation of LUX-Maps with Legend in Paper mode, high quality Print-Outs. All Images and Objects are the property of their Respective Owners.
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– Precise Equidistant mode for wide Camera views. Find and download useful 3D stuff: 3D Models, HQ Textures, CAD and 3D Documentation. – Extended color dynamics plus luminance corrected gamma and other HDR operations added. Have a look at some of the newest features for v59: Version 59 of the multiple award-winning LIGHTCONVERSE 3D SHOW PLATFORM is now available and offers a range of improvements that continue to decrease the gap between virtual and reality! Atari Stereo CAD-3D Objects Graphics: 3D Assembly: 3DCT 3D Drawing: DeskArtes 3D: Quickdraw 3D: 3D Highway Base Map: LightConverse 3D Model: 3D NURBS CAD: CATIA 3dmap: Rhino 3D Model Backup: 123D Project: 3DML Data: 3DMLW: Autodesk 123D Photo Scene: 3D EBook Shot Animation: 3D Studio MAX Graphics: 3D VRML World: 3D World Studio 3D Project.
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